![]() I'll have to try the mercenary mod out sometime, it sounds cool enough. * I get that the empire is in decline, but. The two pack animal mods add seven unique pack animals to the Chorrol stables, which is.Quite a bit more specific than what I'm looking for, which is generic pack animals, and not just at one city. ![]() The Mercenaries mod allows you to hire mercenaries from just about any faction, including the *Imperial Army and the mercenaries are +4 to +12 levels above you (good if you're playing an archaeologist not so good if you just want some reasonably-priced help). Only found one mod for mercenaries, though, and two for pack animals and I decided not to use either. My load order can't handle adding Oblivion Reloaded, though. However, currently playing with 190+ mods, including FCOM+MMM+MOO+OOO+WarCry. Liking Enhanced Economy so far the shops feel more like real places when Rinder only pays for staffs (or is it staves?) ![]() Persuasion Overhaul allows you to replace the minigame with dialogue options. Basic Primary Needs is adding an entire extra dimension to my current play-though. A very few more mods can expand the game a lot, without hitting your load order. I could, and have, happily played the base game + unofficial patches + realistic levelling. ![]()
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